![]() ![]() – Level design and environment art polish (floating signs…).– Enemies AI, navigation & pathfinding adjustments and fixes.– Physics issues associated with sliding down slopes fixed.– UI: Map & icons update issues fixes & polish.– Animation issues fixes (characters T-posing) – Added functioning conveyor belts in all 4 factories.– Fixed an issue where Tchia could get stuck at the start of a Race challenge.– Fixed side-map/compass behaviour being unreliable sometimes.– Fixed missing lighting in some cutscenes.– Fixed an issue where Tchia would become unable to fire her slingshot or use Soul-Jumping.– Infinite loadings / Stuck on black screen fix.– Fixed issue where Tchia would sometimes fall through the floor after going back to gameplay. ![]() – Levels loading issues during cutscenes fix (floating characters, environment appearing late).– Crash fixes and stability improvements.– Fixed some levels not properly loading at the start of some cutscenes.– Fixed a problem where Stamina fruits would trigger notifications and appear on the map even if already consumed.– Deer model quality/deformations improvements.– UI/UX improvements on totem sculpting stand.Here are the list of changes from the PS4’s update history of the game: Tchia Update 1.06 (PS5 version 1.006) Day One Patch Notes: Developer Awaceb has rolled out Tchia update 1.06 (PS5 version 1.006), which is the game’s day one patch! This brings in a host of improvements that players will be able to experience in their game the first time they boot it (provided they are connected to the internet and whatnot). ![]()
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